So if we do make a VR version it will only be after the game is released. Weve made Cryptark free on Steam for the next 48 hours (free to own forever): Send to anyone you think would like complex roguelite shooters. After testing this we decided that if we did make a VR version it would need to be its own tailored experience - a large amount of the game would need to be adjusted, and doing it now would negatively affect the desktop/non-VR version we want to focus on. ![]() It is definitely fun - and I think we know a good way to handle locomotion for this (not just teleporting). These are bonus objectives you can go for to get additional bonus money.Īnd finally completely unrelated to PAX, we spent a few hours trying out a VR version of Gunhead: Alientrap released Nexuiz, Capsized, Apotheon, and Cryptark. Ship Salaged UI for after a ship is beaten:Įnd stats shown after failing (similar stats shown after beating the campaign):Īnd we are working on bringing Cryptark’s Mission Objectives system to Gunhead. Loki developed several free software tools, such as the Loki installer (also. Refining how procedural generation algorithms work for adding enemies/systems to ships: Some of the things we are working on include: So we are happy to get some external validation that the game is actually very fun. We were really surprised to get into this! We’ve always submitted our games to PAX10 and never got a game in so early in development (the build we sent them was a pretty old demo of the game). Self-proclaimed top-down 'roguelike shooter' CRYPTARK is free on Steam for 48 hours in celebration of the upcoming release of the developers' next game. De este modo, no dudes en hacerte con Cryptark totalmente gratis en estos momentos para poder quedrtelo para siempre, aunque tendrs que hacerlo antes del. ![]() For the past month we've been focused on getting Gunhead ready to show at PAX West, since it got accepted into the PAX10:
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